aGlass brings eye tracking support to the HTC Vive – here’s what you should know!
Following the release of several high-end VR headsets, hardware manufacturers are beginning to search for the “next big thing” in virtual reality. While wireless VR and improved visual fidelity are seeing heavy investment, various new technologies are emerging which promise to deliver a more immersive experience. Enhanced tracking is one of these areas of interest, in an attempt to further bridge the gap between your physical body and the virtual world.
Eye tracking looks to be one of the more interesting technologies, potentially offer huge leaps in immersion and performance. With companies like “FOVE” taking orders for VR headset sporting full eye tracking, we’re already beginning to see small companies push for technology. But what if you could use eye tracking on your existing VR hardware?